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Oscar 'Jason' Jasso
Game Level Designer & World Designer
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3D Art (General)
Concept Art
Level Design/Art
Games (Art and Design)
Trans-Human 001
Quarantine Lab
Midnight City
Mars Colony Concept
Main Hall (Level Concept - Lighthing Study)
Loot Museum - 3D Level Concept (Altered Mode)
Loot Museum - 3D Level Concept (Pristine Version)
Hypersleep corridor (level art/environment)
Garkox Strangers - Lab Concept
Lunar research base
Futuristic-dystopian Mexico City
Futuristic laboratory office (level art/environment)
Spaceship Interiors - Level Design Study
Arsenal Warehouse
Drone sentinel
New Ataria - Subway Station Entrance
WAVE: Tower Defense Level Design
Pulse Cannon
New Ataria - Environment concept design
FPS Weapons Concepts
Into The Vortex - Level Design works
Super Catscape - 2D Game Level Design
Sci-fi Corridors - Graybox Level Design
"Distant Civilizations" - Environment sketching
God of War "Ares"
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